Eberron - Dreams of Xen'drik

Stormreach - Missing Missionaries
Session Three

Returning from the depths of Stormreach’s sewers, the group returned to the hotel to divvy up their earnings and prepare to confront the mysterious silver-eyed woman the next morning. Upon waking, they headed out to the Marketplace, where Anton was determined to spend his time finding a new piece of armor with his share of the loot from Domino’s thugs.

While waiting for Anton to finish his purchase, the silver-eyed woman appeared as though from nowhere right in front of Mal. Approaching him, she looked him right in the eyes, and told him “he would serve well enough.” Right as Mal tried to speak to her, her eyes flashed with a sudden silver light, and she vanished, along with everyone else in the market.

Looking around, it was suddenly raining in the market, almost no one but them was on the street, and clearly several hours had passed since their last recollection. Though it was raining, their belongings and clothes were dry, although they were starting to get wet from the downpour.

Over in a corner, Tierel spotted the mysterious Drow from her last trip to the marketplace, doing a poor job of hiding in the shadows and watching them. Mal attempted to cast a charm person on him, but the spell failed. It succeeded, however, in attracting his attention, and after a few moment’s tension it was revealed that the Drow thought Tierel was someone else, and his fear disappeared, replaced by a cocky confidence.

The Drow introduced himself as Erel Vict’riss, and offered to buy them all a drink for the trouble he had caused. In the tavern, he explained that he had watched them vanish from the marketplace and reappear in the same spot several hours later. He had not seen the mysterious woman, however, and had no knowledge of her. He knew a great deal else, however, and explained that his primary trade was as a dealer in information and secrets in Stormreach. He explained that he thought Tierel was someone else, someone she bore a strong resemblance to. Tierel suspected he knew her mother, but the person he knew left Stormreach only 8 years ago, and Tierel’s mother was kidnapped more than 20 years ago.

After their meeting with Erel, Ral suggested that the group go and speak with the giant druids at the edge of the city. As they approached, they heard the giants singing and chanting as the sun set, bidding farewell to the sun for the day. When the ritual was done, Ral spoke with Gaulronak, the chief druid and head of the Guardians of Rusheme. Gaulronak knew Ral’s name already, apparently because Storm told him. He also suggested that Ral had a particular destiny in Xen’drik, and he should take care that his actions did not disrupt the balance of the land.

When they returned to the hotel, the group found a note from Jirian Zayne, Head of the Keep of the Silver Flame in Stormreach, asking for their aid. Meeting with him, Zayne said he was referred to them by a halfling member of his flock, which the group assumed must be Domino. Zayne told them that several missionaries were lost in the jungle, bringing supplies and succor to miners making a living in the wilds. They should have returned several days ago, and Zayne wanted to send a party out to find them, or their remains. He did not have much to offer, but the party agreed to aid him nonetheless and set out into the jungle to find the missing missionaries.

Traveling through the jungle turned out to be dangerous, but not as dangerous as expected. Only a few days out the group was attacked by bizarre creatures, spider-like monsters with tentacles around their mouths, spitting webs and viscous fluids at them. They defeated them handily, and made their way to the river where the missionaries were to have changed course towards the mining camp. Here they found a small shack, built to stand above the waterline, where an unpleasant halfling rented boats. Mal negotiated (badly) with him, securing a boat for the trip back to Stormreach. Investigating the shores along the river, the group found a bit of tattered clothing, but were immediately ambushed by a wereboar, forcing them to take down the foul creature.

Defeating it, Garignak found a rough trail leading along the shore, away from the miner camp and the river. Following the trail, the group was ambushed by a group of grimlocks and a velociraptor, whom they dispatched with some trouble when Garignak was knocked unconscious. Shackleton and Tierel scouted ahead while the others rested and recovered, and found a small village with another dozen or so grimlocks and what appeared to be other humanoids in cages. Returning, they created a plan to lure the grimlocks out of the village and into a trap, using some alchemist’s fire and alchemist’s spark, while Mal and Shackleton snuck around the back to rescue the missionaries.

When the morning came, the grimlocks removed one captive and were clearly going to begin feasting on her, so the group kicked their plan into action to rescue them. The plan worked well, with Tierel hiding in the trees throwing daggers and Anton casting his strongest battle spells and wading into the group. Ral used his powers to great effect, summoning multiple astral constructs to confuse and distract the grimlocks while Garignak, Anton and Tierel faced them head-on. Meanwhile, Shackleton and Mal snuck into the back, Mal putting the guards to sleep and Shackleton breaking the prisoners loose. As they crawled out of thier cages, one of them was favoring a wound he had taken some days previously. Shackleton also found that a great deal of gear and treasure was stashed in the camp, left behind by other explorers not lucky enough to be rescued. After the fight, the group searched the camp and gathered up what valuables they could, and questioned the missionary regarding his wounds. They determined that he had been gored by the wereboar they encountered, and had probably contracted lycanthropy. This news immediately received an icy reception from the other two missionaries, who declared that their companion had contracted a foul curse and must be put down. Mal and Ral were shocked at this statement, but Tierel and Shackleton both volunteered to slay the infected man immediately. Eventually, it was decided to tie him up and determine if he had lycanthropy when the moon was full, that night.

Later that night, while the others slept, the man did transform into a wereboar, although his bonds held. Tierel slew him quietly while the others slept, and the next morning Anton gave him a proper burial, declaring that even the cursed deserve last rites.

Stormreach - Cramped Quarters
Session Two

In Stormreach, the PCs start to learn how the city works, and who they can trust and who they can’t. Captain Riga guides them as much as he can, but he needs to leave the city soon to attend to his own business.

The groups settles into the city, and spends some time enjoying the parties of the Pirates Moon festival. Tierel explores the marketplace, and runs into a Drow that seems to recognise her. When he sees her, his eyes widen with shock and he turns and runs in a blind panic before she can speak, leaving her wondering what just happened. Anton and Mal visit the Temple of the Sovereign Host, prepared for the worst after Captain Riga warned them it was “different”. However, Anton saw nothing different there, but the obvious weakness of the soft priesthood disgusted him and he left without further comment. Ral, Tierel and Arsen look for a nice place to have dinner, but the best place in town has no room for filthy adventurers and they are referred to a tavern/inn called the Tipped Tankard, near the Harbor District.

During the festivities that evening, Malaxder drinks a bit too much kuryeva and gets more than a little tipsy, but Shackleton and Garignak are there to keep him on his feet. While following the revelers, Mal wanders into the Cyran section of the city, and is struck by how much he misses his old home, now lost forever. When he starts getting too melancholy, Shackleton and Garignak drag him back home to sleep off the booze.

When Mal awakens in the morning, he finds that the dream stone has been stolen, as has much of their gold and several other bits of their belongings. Now angry, he confronts the innkeeper and drags out of him that a group of brigands led by a halfling calling himself Domino, Prince of Thieves has been seen in the area, and is likely responsible for the thefts. Mal organizes the group to go into the depths of the city where the thieves are known to lair, and they journey forth to collect their belongings.

At Ral’s behest, Storm leads them part of the way into the undercity, until the stench of a river of sewage kills her ability to track them by scent. She leaves the group to their fate then, and they make their way deeper into the tunnels. Coming across an open area, they spring a few traps and are ambushed by the halfling guards. They handily defeat them, despite Ral nearly being killed by a falling brick trap. Proceeding further down the tunnels, they are attacked again by a group hiding behind some strange insect-like statues lining the corridor, but manage to repel them again without much trouble. As the last halfling attempts to flee, Anton captures him and pummels the location of their hiding place out of him, as well as the numbers of remaining halflings before knocking him cold.

Heading into the lair of the thieves, they are ambushed one last time by the remains of the group, but manage to slay them all and break into the back of their hideout where they meet the legendary Domino at last. Domino surrenders immediately, unwilling to fight them, and asks only that his life be spared. He gladly tells the group that he was hired by a mysterious silver-eyed woman to steal the dream stone, and was allowed to keep anything else he acquired from them. He returns their belongings and the dream stone, promising never to cross them again. Mal agrees to his promise, and accepts that he will not hold a grudge against them, and even suggests that perhaps they can work together in the future. Relieved to not be killed, Domino gladly accepts their offer and vanishes in a puff of smoke, leaving the group to retrieve their belongings and return to the surface, perhaps to confront the mysterious silver-eyed woman in the marketplace tomorrow.

Wrecked on Xen'drik's Shores
Session One

Traveling to the Lost Continent, the PCs are shipwrecked during a sudden storm of unusual intensity. Their vessel damaged, Captain Riga asked them to go into the jungle to gather wood to repair it, but warned them of the dangers within.

Exploring the jungle, they were ambushed by lizardfolk, intent on making them their next meal. They managed to fight them off without much difficulty, thanks to Mal’s magic and Shackleton’s skill with a bow. One group was led by a shaman who wielded a strange artifact, which Tierel later identified as being a Dream Stone. After the battle, they tried to make their way back to the ship, only to find that they were lost in the jungle. Hearing a strange voice in his head, Ral followed it and the group discovered a primitive camp, within which was a cage holding a large, scary-looking wolf. Ral effortlessly freed the wolf, and it led them back to the ship.

After a brief recovery on the ship the remaining lizardfolk, led by a mighty champion, attacked the ship while repairs were still being made. The group fought valiantly to drive them off, with Ral’s wolf joining the fray and making a meal of several of her former captors. After the battle, the sailors finally got the vessel seaworthy and they put back to sea, heading for the port of Stormreach.


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