Charles

Description:

Size/Type: Tiny Animal
Hit Dice: ¼ d8 (14 hp)
Initiative: +2
Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Armor Class: 19 (+2 size, +5 natural, +2 Dex), touch 14, flat-footed 17
Base Attack/Grapple: +3/-9
Attack: Bite +7 melee (1d3-4)
Full Attack: Bite +7 melee (1d3-4)
Space/Reach: 2½ ft./0 ft.
Special Attacks:
Special Qualities: Communicate with master, low-light vision, scent, share spells
Saves: Fort +7, Ref +5, Will +12
Abilities: Str 2, Dex 15, Con 10, Int 10, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +16, Move Silently +10, Swim +10
Feats: Alertness, Improved Evasion, Stealthy, Weapon Finesse

Bio:

Charles is Mal’s familiar, and spends most of his time hiding in Mal’s robes. Some might consider that cowardly, but for rats, it is the very height of wisdom.

Charles

Eberron - Dreams of Xen'drik Malaxder